Production Ready Male BaseMesh and Zbrush Sculpt

This male basemesh is designed and created the same way i make DigiDoubles and hero characters in studio for Feature films and movies. I have created more than 20 Highres digidoubles for movies and TV shows. 

The model is complete with the body, Blocked in hair, properly modelled eyeball and eye lens, finger and toe nails. The topo is designed to allow rigging and animation to work with it easily. The UVs are layed out in a new Method. Lots of studios are leaning towards symmetrically split layed out UVs. This means texturing only has to texture one side and duplicate it over, then break symmetry. 

Personal License
$6
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
For personal use only Read MoreRead Less
Files (8)
eyediff_brown
jpg /
3.2 MB
6FootBaseMaleArtstation_02
ZTL /
160 MB
BaseMale
OBJ /
1.6 MB
eyes
OBJ /
270 KB
FIngerNails
OBJ /
45 KB
Hair
OBJ /
14 MB
OuterEyes
OBJ /
260 KB
ToeNails
OBJ /
45 KB
Commercial License
$30
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
For production, freelance or basically if youre making money from it. Read MoreRead Less
Files (8)
eyediff_brown
jpg /
3.2 MB
6FootBaseMaleArtstation_02
ZTL /
160 MB
BaseMale
OBJ /
1.6 MB
eyes
OBJ /
270 KB
FIngerNails
OBJ /
45 KB
Hair
OBJ /
14 MB
OuterEyes
OBJ /
260 KB
ToeNails
OBJ /
45 KB